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Serious sam 4 collectibles
Serious sam 4 collectibles










serious sam 4 collectibles

It's a hard thing to critique and complain about because it does come down to a very personal preference and way of playing games. This makes it so looking for collectibles is your way to "refresh" between game sections, while in Doom the game sections becomes the thing that prepares you for another session of collectible hunting. If you look at more traditional collectible heavy games (like AC or Arkham) the balance is completely shifted towards the other side, where the game sections can take anywhere from 15 minutes to an hour or more, but looking for a collectible rarely takes more than a couple of minutes. The heart-throb pacing of the game just ends up working against itself. I enjoy looking for collectibles, I had fun looking for them in Doom, but when it feels like the core game sections of combat are about 2-5 minutes at most and you spend 15+ minutes looking around for stuff the game starts to feel like just a hunt for collectibles, and that's not fun. While a lot of people will say you can just ignore them, that's not really the problem. The game is probably one of the best shooters I've played in years, but I just never managed to play it for long (and have yet to finish it) because of how the collectibles killed the pacing for me. Said it here before, but I'm totally with you.












Serious sam 4 collectibles